Digital Eyes: Social Implications of XR EyeSight
Published in 30th ACM Symposium on Virtual Reality Software and Technology (VRST 2024), Trier, Germany, 2024
Vergari, M., Kojic, T., Wardah, W., Warsinke, M., Voigt-Antons, J.-N., Möller, S. & Spang, R.
This paper examines the social acceptability and privacy perceptions of outward-facing eye representations (e.g., EyeSight) on XR devices. Through a mixed-methods study with bystanders and wearers, we analyze trust, approachability, and distraction, and identify risks of misinterpreting gaze cues. We propose design recommendations—transparency cues, contextual signaling, and control options—to foster socially appropriate XR interactions.
Recommended citation: Vergari, M., Kojic, T., Wardah, W., Warsinke, M., Voigt-Antons, J.-N., Möller, S. & Spang, R. (2024, October). Digital Eyes: Social Implications of XR EyeSight. Paper presented at the 30th ACM Symposium on Virtual Reality Software and Technology (VRST 2024), Trier, Germany. https://doi.org/10.1145/3641825.3689526
