XR Researcher & Professor of Immersive Media

Prof. Dr.-Ing. Jan-Niklas Voigt-Antons is a Professor of Computer Science (Immersive Media) at Hamm-Lippstadt University of Applied Sciences (HSHL) and Director of the Immersive Reality Lab.

His lab’s signature: combining EEG, eye tracking, and physiological sensing with XR deployment studies to measure user experience beyond what questionnaires capture. His EEG research showed that brains detect audio quality degradations that listeners consciously rate as acceptable — a finding with direct implications for invisible quality thresholds in streaming systems. This methodological approach now spans public-space mixed reality, VR cloud gaming, safety-critical XR training, and digital health.

With 2,700+ citations and 210+ publications across ACM CHI, IEEE VR, QoMEX, and ITU-T standardization, he collaborates internationally through Horizon Europe grants, BMBF-funded projects, and clinical partnerships with Charité Berlin.

Appointments & affiliation

Professor of Computer Science (Immersive Media)

Hamm-Lippstadt University of Applied Sciences (HSHL). Director, Immersive Reality Lab.

Research lines snapshot

XR & Spatial Interaction

Natural spatial interaction in XR improves effectiveness and social acceptability in real contexts.

Embodied interaction Social acceptability Mixed reality
See outputs

Quality of Experience (QoE)

QoE methods provide actionable evidence for optimizing immersive and cloud-based media systems.

Questionnaires Network impairments Statistical modeling
See outputs

Psychophysiology & Behavioral Measurement

Physiological and behavioral signals complement self-reports for robust user-state assessment.

Eye tracking Multimodal sensing Workload
See outputs

Digital Health & Learning

XR and serious-game approaches increase engagement and improve applied training outcomes.

Serious games Health communication Training
See outputs

Research Projects Contact