ITU-T P.IntVR: ‘Subjective Test Method for Interactive Virtual Reality Applications’ - Quality of Experience aspects for Interactive Virtual Reality

Published in Contribution presented to the ITU-T SG12 as COM 12 – C 0060 – E, June 2022, 2022

Kojić, T., Voigt-Antons, J.-N., & Möller, S.

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We define a taxonomy of VR QoE aspects—presence, usability, comfort, cybersickness, aesthetics, task performance—and propose candidate scales and behavioral/physiological correlates. The document motivates harmonized metrics and reporting to enable cross-study comparability.

Recommended citation: Kojić, T., Voigt-Antons, J.-N., & Möller, S. (2022, June). ITU-T P.IntVR: ‘Subjective Test Method for Interactive Virtual Reality Applications’ - Quality of Experience aspects for Interactive Virtual Reality. Contribution presented to the ITU-T SG12. https://www.itu.int/md/T22-SG12-C-0060/en